using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using Entitas;
using Entitas.CodeGeneration.Attributes;


/// <summary>
/// 点击组件
/// </summary>
[Input, Unique]
public class ClickComponent : IComponent
{
    public int x;
    public int y;
}

/// <summary>
/// 滑动组件
/// </summary>
[Input, Unique]
public class SlideComponent : IComponent
{
    public CustomVector2 clickPos;
    public SlideDirection SlideDirection;
}